Microsoft Azure is a strategic cloud partner for many software, hardware, industry, and more giants.
Now Unity has chosen them as such. The two companies will work together to enable creators to reach audiences on Xbox and PC platforms, as well as enable real-time 3D experiences on the Unity engine.
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Unity has chosen Azure as its cloud partner to build and operate real-time 3D (RT3D) experiences from the Unity engine. Additionally, we expect to work together to make it easier for game developers around the world to publish on Xbox and PC so they can reach their audiences.
The magic of interactive 3D experiences born in games is rapidly moving to non-gaming worlds. Unity builds a platform-agnostic, cloud-native solution that addresses the wide-ranging needs of all developers – from corporate to citizen creators. By giving creators easy access to RT3D simulation tools and the ability to create digital twins of real-world places and objects, Unity offers creators an easy path to producing RT3D assets, whether for gaming or non-gaming worlds.
To support this evolution, creators require a technical infrastructure that is as dynamic and innovative as they are. Azure is that solution. Built for security and global scalability, Azure already powers some of the world’s biggest games and uses this battle-hardened knowledge to power RT3D experiences for all industries. As the need for real-time simulation becomes central to every industry from e-commerce to energy and manufacturing to medicine and beyond, Unity and Microsoft are building a maker cloud that helps 3D artists build and run these experiences in Azure.
— Sarah Bond, CVP of Game Creator Experiences and Ecosystem at Microsoft